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TestGorilla Problem Solving Test: Ordering Puzzles, Schedules and How to Solve Them

TestGorilla’s Problem Solving test gives you 12 questions in 9 minutes on staffing and schedules, ordering puzzles with rules and choices against a list of requirements, about 45 seconds each.

Practise TestGorilla Problem Solving

TestGorilla Problem Solving is in the TestGorilla unlock: £15 for all 17 tests, one-time payment, no subscription. Or try TestGorilla Numerical Reasoning free first.

What you do
Solve short workplace problems: staffing and schedules, ordering puzzles with rules, and tables to check against requirements.
Skills
Creating and adjusting schedules; using data to make decisions; ordering by rules; drawing conclusions from text and numbers.
Questions
12, drawn at random from a bank of 97. Four options each.
Time limit
9 minutes for the whole test, 45 seconds a question.
Pass mark
None. TestGorilla ranks you as a percentile against everyone who has taken the test; the employer sets its own bar.
Adjustments
Extra time on request at setup: 20% if you are not fluent in the test language, 50% for a condition affecting memory or concentration, 70% for both.

How the Problem Solving test works

Twelve questions run on one 9-minute clock, one per screen, each with four options. That is 45 seconds a question, and several of them need a quick sketch, so pace is the real difficulty.

TestGorilla’s sample questions show the main types. A staffing problem asks how long a job takes with fewer people. An ordering puzzle shows a row of six slots with two already filled and three rules, then asks which item goes in a given slot. A menu question gives a customer’s requirements and asks which order meets all of them.

How to solve ordering puzzles, tables and staffing questions

Use a fixed routine for each type, so you never start from a blank page:

  • Ordering puzzles: draw six boxes and fill in the fixed slots. Apply the rule that leaves the fewest choices next, usually a “before” rule against a fixed slot, then a pair that must sit together.
  • Save “not next to” rules for last. They usually decide the final two slots.
  • Requirement questions: take the requirements one at a time and cross out every option that fails each. Stop reading details once one option is left.
  • Staffing questions: work out the total effort in person-days, then divide it by the new number of people. Fewer people means more days.

Worked examples

An ordering puzzle. Six team members, Kim, Lee, Max, Ned, Oli and Pat, each give one presentation in slots 1 to 6. Kim is in slot 2 and Lee is in slot 5. Oli presents before Kim. Kim and Pat present in consecutive slots. Max does not present immediately before or after Pat. Who presents last? Options: Max, Ned, Oli, Pat.

Oli must come before slot 2, so Oli takes slot 1. Pat must sit next to Kim, and slot 1 is taken, so Pat takes slot 3. That leaves slots 4 and 6 for Max and Ned. Max cannot sit next to Pat in slot 3, so Max is not in slot 4. Max presents last, and Ned takes slot 4.

A staffing question. Twelve people finish a stock count in 6 days. How long would 8 people take at the same rate? Options: 4, 8, 9 or 10 days. The job is 12 × 6 = 72 person-days, and 72 ÷ 8 = 9 days. The 4 is the trap you get by scaling the wrong way.

Tips for the real Problem Solving test

  • Have pen and paper ready before you start. TestGorilla allows them, and you will want them for every ordering puzzle.
  • Aim for about 45 seconds a question. A puzzle still unsolved at 90 seconds gets your best guess.
  • Answer the question asked. If it asks who is last, stop once slot 6 is certain, even if other slots are not.
  • Check your finished order against every rule before pressing Next. One missed rule changes the answer.
  • Never leave a question blank: a skip is marked wrong, and a guess costs nothing.

Practise Problem Solving on CogniPrep

Ours has 12 questions in 9 minutes, three from each skill area, four options each. The ordering puzzles are generated fresh every sitting and checked to have exactly one solution; the rest come from our bank of 45. One question per screen, no going back and a skip marked wrong, then a raw percentage, a percentile against CogniPrep players with harder questions weighted more, and feedback on each skill area.

Questions candidates ask

How many questions are in the TestGorilla Problem Solving test?

Twelve, drawn at random from a bank of 97, with 9 minutes for the whole test.

Can I use pen and paper on the TestGorilla Problem Solving test?

Yes. TestGorilla allows pen, paper and a calculator, but not AI tools. Sketching the slots is the fastest way through the ordering puzzles.

Why is the TestGorilla Problem Solving test so hard to finish?

It allows 45 seconds a question for puzzles that take several steps. Pacing and guessing when stuck matter as much as logic.

Can you fail the TestGorilla Problem Solving test?

Not in a pass or fail sense. The employer sees a percentile and a raw percentage and sets its own threshold, often by ranking applicants.

Read next

Other TestGorilla tests explained

Try it before the real thing

Get used to the Problem Solving format with our practice version before you take the real one. It is part of the TestGorilla unlock.

Practise TestGorilla Problem Solving