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Pymetrics Tower Game: The Planning Task Explained

The planning game in the Pymetrics battery: move coloured discs between pegs to match a target arrangement in as few moves as you can.

Based on
The Tower of London, a planning task from neuropsychology, according to Pymetrics’ patent.
Task
Rearrange five coloured discs on three pegs to match a target arrangement.
What counts
Finishing within the time allowed, in the minimum number of moves.
What research records
Number of moves, accuracy, and how long you think before your first move.
What it measures
Planning and executive function.
Time limit
Not published. Pymetrics says each game lasts 1 to 3 minutes.

How the tower game works

Pymetrics’ 2017 US patent names the Tower of London as the task behind its Towers game. In the patent’s version you see two sets of three pegs. The target set has five coloured discs on one peg; the working set has the same five discs spread across its three pegs. Your job is to move discs in the working set until it matches the target. People who finish within the time allowed and in the minimum number of moves are assessed as having high planning ability.

Pymetrics does not publish a newer description, a round count or a time limit for the live game, so treat the patent as the best public account rather than an exact specification.

What it measures

The patent describes the Tower of London as a test of executive function and planning. Researchers record the number of moves and the initial thinking time, the gap between the puzzle appearing and your first move. A longer initial thinking time tends to go with fewer moves, which is why it is read as planning.

Difficulty rises with the minimum number of moves a puzzle needs. The patent notes that low, medium and high performers solve puzzles up to correspondingly low, medium and high minimum-move levels, but not above. Pymetrics reported reliability for time on the task of .77 split-half and .69 test-retest.

How to approach it

Plan before you touch anything. The research measures how long you think before the first move as well as how many moves you make, and the patent rewards solutions in the minimum number of moves. Work out where the bottom disc of the target peg has to come from, because it must be in place before anything can sit on it.

How our practice version works

Our Tower practice is a Tower of Hanoi, not a Tower of London. You move a stack of numbered discs from the left peg to the right peg without ever putting a larger disc on a smaller one, over 8 rounds of 3, 4 and 5 discs with 90 seconds each. Both are classic planning puzzles, and ours records your moves against the minimum, but the goal differs from the patent’s task of matching a target arrangement of coloured discs. Expect the real puzzle to look different, and read its instructions carefully.

Questions candidates ask

Is the Pymetrics tower game the Tower of Hanoi?

Pymetrics’ patent describes it as a Tower of London task: rearranging five coloured discs on three pegs to match a target. Our practice game uses the related Tower of Hanoi, where you rebuild a stack on another peg.

Is the tower game timed?

The patent says the task is completed within a specified time. Pymetrics does not publish the limit, and says each game lasts 1 to 3 minutes.

Does speed matter more than the number of moves?

The research records both, plus how long you take before your first move. The patent treats finishing in time with the minimum number of moves as the mark of high planning ability.

Can I pause between puzzles?

No. Pymetrics says a game cannot be paused once it starts.

Read next

Sources

Facts checked against these sources on 2026-11-05. Vendors change their tests, so confirm details with the employer that invited you.

Other Pymetrics tests explained

Try it before the real thing

Get used to the Tower format with our practice version before you take the real one.

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