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HireVue Numerosity: The Mental Arithmetic Game Explained

A three-minute arithmetic game from HireVue’s game-based assessment: find the numbers that combine to a target, level after level, on a ladder that climbs when you win and drops when you lose.

What it measures
Mental arithmetic, as one of HireVue’s game-based cognitive ability tasks.
Time
3 minutes. HireVue says the playtime of each game is fixed.
Task
Find a combination of the numbers shown that, added, subtracted, multiplied or divided, gives the target.
Number of levels
Not fixed. You play until the clock ends; HireVue’s research panel averaged 28 levels.
Difficulty
Adaptive. Win a level and you move up, lose one and you move down, to a cap of level 100.
Scoring
Built from levels reached, won and lost. HireVue publishes the inputs, not a formula you can score yourself with.

How Numerosity works

HireVue’s research paper defines Numerosity as a mental arithmetic task where players are presented with a set of numbers and asked to identify a combination that, when summed, subtracted, multiplied or divided, yields a target result. The game runs for a fixed three minutes, and there is no set number of items: each level you resolve is followed by the next until the time is up.

Every HireVue cognitive game runs on the same level ladder. Complete a level and you move up to a harder one, fail it and you move down, with level 100 as the ceiling. HireVue’s white paper says difficulty adjusts to the candidate and that levels are procedurally generated, so no two candidates see the same sequence. It does not publish which operations or how many numbers appear at which level.

The games run on a phone or a computer, use colour-blind-friendly palettes, and come with instructions before play. HireVue’s candidate blog adds that each game has its own instructions and starts with some easy levels.

What HireVue’s own data shows

Numerosity is one of the two games in the scoring model HireVue describes in its 2023 paper in Frontiers in Psychology. The model was trained on 565 research panellists to predict their scores on a 16-item ICAR ability test plus four Cognitive Reflection Test items, and the final level reached on Numerosity was one of its two most important inputs, alongside the total levels played on Shapedance.

In that panel, the share of levels won tracked measured ability more closely than any other Numerosity feature (r = 0.48 against the ability questionnaire), with final level close behind (0.44). The number of levels played correlated 0.08, which is almost nothing. Getting through more levels did not go with higher ability; winning the ones you played did.

A second sample of 3,044 real job applicants reached a similar final level, 38.7 on average, while losing fewer levels (3.5 against 5.8) and playing fewer in total (25.4 against 28.2). Their win ratio was correspondingly higher, 0.86 against the panel’s 0.79. The panel’s figures for three minutes of Numerosity:

  • Final level: average 39.4, range 4 to 91.
  • Highest level reached: average 40.2, range 9 to 91.
  • Levels played: average 28.2, of which 22.4 won and 5.8 lost.
  • Share of levels won: average 0.79, range 0.38 to 1.

How it is scored

HireVue’s white paper says its cognitive games record the highest level completed, the ratio of levels won to lost, and the total number of levels played, and its paper lists the features as maximum level, final level, levels won, levels lost, total levels and win ratio. These feed a model trained to predict a conventional ability test, so your result is an estimate of cognitive ability rather than a count of right answers.

A lost level is not free. It moves you down the ladder, and levels lost correlated negatively with measured ability in HireVue’s panel (r = -0.40). HireVue says candidates are compared only with others in their own country or region, and it does not publish a pass mark: the employer decides what score it needs.

How our practice version works

Our Numerosity follows HireVue’s published definition: a target number and an operation at the top, and a grid of number tiles below. The grid grows from four tiles to nine as you climb, and the operations unlock in order: addition first, then subtraction, multiplication and division. The level tells you how many tiles to pick and commits as soon as you have picked them. Any combination that reaches the target counts, and subtraction and division always take the larger number first, because a tap cannot express order.

The clock is three minutes and the ladder caps at 100. We move you up two levels for a win and down one for a loss; HireVue publishes only the direction, so the step sizes and our difficulty curve are our own, and our difficulty stops rising at about level 40, close to the published average. Our score weights the highest level you reach most, then your share of levels won, then levels won per minute. That follows the features HireVue lists, but HireVue’s own weights are not public. A pause button stops our clock.

Questions candidates ask

How many Numerosity levels will I play?

There is no set number. The game ends when the three minutes run out. HireVue’s research panel played 28 levels on average, from 12 to 51, and real applicants about 25.

Which games is Numerosity paired with?

The employer chooses. In the case HireVue’s paper reports, 4,778 applicants for technical graduate roles in Poland, the Czech Republic and Slovakia played Numerosity, Singularity and Shapedance as one package. HireVue’s graduate assessment combines three short games with six interview questions.

Does practising help if every candidate’s levels are different?

HireVue says its levels are generated uniquely for each candidate, which it argues limits shared answers and practice effects. What practice can change is how familiar the task and the ladder feel when the clock starts.

Is the score reliable?

HireVue reports that 102 panellists who sat its game-based assessment again within four months scored similarly, with a test-retest correlation of 0.68.

Read next

Sources

Facts checked against these sources on 2026-11-05. Vendors change their tests, so confirm details with the employer that invited you.

Other HireVue tests explained

Try it before the real thing

Get used to the Numerosity format with our practice version before you take the real one.

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