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ASVAB Auto and Shop Information Test: What It Covers and How to Prepare

On the computer ASVAB, Auto Information and Shop Information are two short subtests back to back, 10 questions each, reported together as one Auto and Shop (AS) score.

Practise Auto and Shop Information

Auto and Shop Information (AI and SI) is in the ASVAB unlock: £15 for all 11 tests, one-time payment, no subscription. Or try AFQT Predictor Test (APT) free first.

What you do
Answer questions on cars, shop tools and building, some about a picture of a part or tool, choosing from four options.
Skills
Automotive components, systems, tools, troubleshooting and repair; shop tools, building materials and procedures.
Questions
Auto 10 and Shop 10 on the CAT-ASVAB; 25 in one combined subtest on paper.
Time limit
Auto 7 minutes, then Shop 6 minutes on the CAT-ASVAB (up to 18 and 17 with trial questions); 11 minutes on paper.
Pass mark
None. AS is not part of the AFQT; it feeds mechanical and maintenance composites.

How the Auto and Shop subtests work

Auto Information and Shop Information are the seventh and eighth subtests. On the CAT-ASVAB they are timed separately: Auto has 10 scored questions in 7 minutes, then Shop has 10 in 6 minutes, roughly 40 seconds a question. On the paper ASVAB they are a single subtest of 25 questions in 11 minutes.

Auto Information covers automotive components, systems, tools, and troubleshooting and repair. Shop Information covers shop tools, building materials, and building and construction procedures. Some questions show a picture, such as an engine diagram with numbered parts or a tool to identify.

Whichever version you sit, your score report shows one combined Auto and Shop score, AS. It is not part of the AFQT, but it is in the Air Force Mechanical composite, the Navy Engineering and Mechanical composites, the Marine Corps Mechanical score and five Army line scores, including Combat and Mechanical Maintenance.

How to answer Auto and Shop questions

These are knowledge questions, so the method is about narrowing quickly:

  • For a car fault, name the system first: fuel, ignition, cooling, lubrication, brakes, electrical or transmission. Then choose the part in that system that fits the symptom.
  • For a tool, ask what job it does: cutting, fastening, gripping, measuring, shaping or striking. Keep only the options that do that job.
  • For materials and methods, think about what the material is for: strength, joining, finishing or protection.
  • If you do not know, rule out what you can, choose from what is left and move on. At about 40 seconds a question there is no time to dwell.

Worked examples

Auto: “A car’s brake pedal feels soft and sinks slowly to the floor when held down. The most likely cause is” A. worn brake pads, B. air or a leak in the hydraulic brake system, C. a weak battery, D. low tire pressure. Name the system: the pedal works the hydraulic brakes, which push fluid to each wheel. Fluid does not compress but air does, and a leak lets the pressure bleed away, so the answer is B. Worn pads cause squealing or grinding, not a sinking pedal, and the battery and tyres belong to other systems.

Shop: “Which tool is used to check that a shelf is perfectly horizontal?” A. try square, B. level, C. plumb bob, D. chalk line. The answer is B: a level’s bubble sits in the centre when the surface is horizontal. A plumb bob checks that something is vertical, a try square checks right angles, and a chalk line marks long straight lines.

Tips for the real Auto and Shop subtests

  • Learn what tools look like, not just their names. Real questions can show a picture, so look through labelled photos of saws, clamps, wrenches, pliers, chisels and files.
  • Know the four-stroke engine cycle (intake, compression, power, exhaust) and what each main system of a car does.
  • Auto Information is about maintenance and repair, so a basic car maintenance guide or an owner’s manual is good preparation.
  • Learn common fasteners and joints: nails, screws, bolts and rivets, and wood joints such as the dovetail and the mortise and tenon.
  • The two parts are timed separately on the computer, so time you save on Auto does not carry over to Shop.

Practise Auto and Shop Information on CogniPrep

Our Auto and Shop game runs the two subtests back to back, as the CAT-ASVAB does: Auto Information, 10 adaptive questions in 7 minutes, a short screen between, then Shop Information, 10 questions in 6 minutes. You get one combined AS score from the published formula, where 50 is the average for US 18 to 23 year olds. Our questions describe parts and tools in words rather than showing pictures, so learn what they look like as well. The questions and difficulty ratings are ours, so treat the score as a guide.

Questions candidates ask

How many questions are on ASVAB Auto and Shop?

On the CAT-ASVAB, 10 Auto Information and 10 Shop Information questions. The paper version combines them into one subtest of 25 questions.

Are Auto and Shop scored separately?

They are timed separately on the computer, but your score report shows only the combined Auto and Shop (AS) score, on both versions.

Does Auto and Shop count towards the AFQT?

No. AS feeds mechanical and maintenance composites, such as the Air Force Mechanical score and several Army line scores.

How long is the ASVAB Auto and Shop section?

7 minutes for Auto and 6 for Shop on the CAT-ASVAB, longer if trial questions are added. On paper the combined subtest takes 11 minutes.

Read next

Other ASVAB tests explained

Try it before the real thing

Get used to the Auto and Shop Information format with our practice version before you take the real one. It is part of the ASVAB unlock.

Practise Auto and Shop Information